Two tigers, I’m not really prepared for one tiger, a pair could make this game a very short affair indeed. Welp, it’s game-time, and Mark lets not one, but two VERY large cats out of the proverbial bag. Mark’s DAK Rifle list (pictured right) consisted of: However, the Brits don’t have much else to pull tiger teeth with without relying on some help from the Yanks, so them’s the breaks I suppose. The list also contains a large amount of anti-armor assets, though the one shortcoming is my reliance on a pair of pheasant guns (the 17 Pounders) to handle the possibility of Heavy Armor, a thing I was expecting to see as Mark has a penchant for tigers. There’s a good deal of anti-infantry capability in there, with a nice strong formation for some staying power. We’re sort of sticklers for pretty games, so this list was a function of what I had painted, and what I expected I’d need. ![]() Lucky, Guards Motor Company, Artillery Expert, Tenacity, and Captured Tank ![]() Rick’s Motor Company (pictured above) consisted of: Mark would be bringing DAK Rifles, and I would be playing my British Motor Company. We agreed to a 95 point game, using the More Missions battle plans, and built our lists knowing at least one of each other’s formations. ![]() My buddy and fellow Battle Badger Mark agreed to meet me at the Badger Bunker (conveniently located in the basement of my home and next to the scotch) for a friendly game of Flames Of War. We Battle Badgers generally play every Thursday night at Games Universe in Franklin, but over the past two weeks a birthday and a work event have kept me from attending.
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